mia_material glass issues


#1

Hi
I’m having weird issues with Maya 2012 (osx)
The picture in the laptop is a surface shader, back of the laptop is purple
The grid i put in front of it a bit to the side has mia_material glass assigned to it.
For some strange reason it acts as an alpha bypasses the girl image and shows the back laptop. Ideas?

PS. If i’m using blinn for glass, all works well

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#2

Figured it out!
When you bring objects from XSI to Maya, visible in reflection and refraction turned off by default for some reason. That’s what was messing it up

thanks for the help :slight_smile:


#3

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