after reading all this thread again, it’s still very hard to obtain leaves like prodan’s renders.
to resume things most of us are using those 2 things
1-you need a realistic tree model with sky sensitive leaves (from Onyx or Paintfx or other good software).
2-a mia_material with those settings:
diffuse weight:1
reflectibity: 1
glosiness 0.2/0.5
thin walled
fresnel reflection
ao color bleed
transparency 0.25 (compensated in the translucency color by multiply node *4)
transparency glosiness 1
translucency weight 1
again even with those values, we are still very far from realistic leaves/trees.



