First stab at a proper character sculpt in ZbrushCore, because that’s what I can afford at the moment.
I would really appreciate some critique on my facial anatomy. The latest version is a revision based on someone’s suggestion that I take a look at Overwatch’s style, which I did. The colors are just some rough blocking in to better see what my sculpt looks like and if it works or not.
If anyone could recommend any good, preferably free, portrait/character sculpting tutorials, I’d definitely appreciate it. There are a lot to sift through, and I don’t know what I don’t know yet.