I have several particle systems that I would like to combine into one single particle mesh to simplify animation and texturing. How can I achieve this?
Merging several independent particle meshes
afrueh
#2
RealFlow does this very well 
Looks like they were discussing this same problem on this thread:
http://forums.cgsociety.org/showthread.php?t=756061
Multiple emitters into one particle system seems like a pretty good option.
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