I spent this whole afternoon test rendering my Dinosaur in maya. I gave it both Desp and Subdivision via Approximation Editor and it was working fine until I changed the Floor shader to lambert. Since then MR stops rendering after 1 second and this error shows up in the script editor;
Warning: (Mayatomr.Scene) : output data type “rgba_h” not directly supported by image format iff, conversion performed by mental ray //
// Warning: (Mayatomr.Geometry) : Buck_bodyShape: subdivision surface does not support separate displace approximation, ignored. Tune primary tessellation / approximation for displacement. //
Is there anyway I can fix this?
Here’s a screenshot for to give you guys a better idea
