hmmm you may get told off for asking that question here and i should for giving an answer but…if you look in the help files it will explain all about the new area light in mental ray… If you bought the product have a look in the help book supplied with the package. Basically if you create a light you can convert that light using max script … go to the utilities panel with the light already selected . Choose max script . at the bottom of the panel you should see convert to MR light… Press that and it should do the job for you… I think there is a drop down list that allows you to choose from certain lights.
Or you could just use the new MRomni or MRspot to do the job if you are creating a new light… The tutorials are in the help files and are great… If you dont have the help files let me know and will describe how to do it…
Not in this thread though
Over email so this thread stays about mental ray shaders
As for the photon tracing you will have to ask folical because he/she understands allot about that stuff…
Hope that was helpfull
nebille