Hello Mental Friends,
i am about to begin on a project that will require final renders that ranges from 5-10k. i am using Mental Ray and Max 2010, i have 8gb system ram the scene will not have more that 500k polys. in theory there should be no problem, i am doing a 5k clay render right now and it is going fine so far, mental ray uses about 2.5gb so far of system ram.
so if this is going so well why the post. well i always see the glass half empty or broken, and i have been rendering with mental ray for a long enough to know know that not because it works in pre-production test means that it will be the same in production, there is always something some null or poly that just will not render. so i just wanted to know if you all had any tips about problems you had tried to render at these sizes.
Most of the Mental Ray performance settings i know how the work and stuff but in Max 2010 i cannot find the memory settings for mental Ray, the were available in 2009…
i know i will just have to try and see what happens in production, i just wanted to get a head start and things to come… a Discussion…
Thanks you for you reply…