Hey guys, i was following a tutorial about photorealistic render when i had to load an .HDR image but after rendering the scene an error is shown saying that mental ray couldn´t open the file because the directory doesn´t exist.
Now, i googled the issue and the solution given was:
“Does it work if you add your Maya project root directory as MI_TEXTURE_PATH variable into Maya.env, like
Code:
MI_TEXTURE_PATH = $MAYA_APP_DIR/projects/default”
The problem i have is that english is not my native language and all the coding thingy is all greek to me (i actually google that saying) so i´m not completely sure what i have to do here. Do i have to create a new folder named MI_TEXTURE_PATH and set the project to that path?
Do i have to add that line to the MEL widow changing MI_TEXTURE_PATH to my own, custom path, and the APP_DIR to the directory where my maya is installed? because both are set to default.
Any insights?