Has anyone successfully used Mental Mill AE to export a realtime shader to XSI?
I’ve been struggling with this for a while and hope someone can shed some light.
I did the following steps:
Select root in MM export to CgFX.
Set to OGL display in XSI
Select object and click Material>CgFX
In XSI 7 import the .cgfx script to the object.
Get "CgFX: Technique TO did not validate " XSI message
All I see in my object was grey shading.
Will really appreciate if someone could advise.
Thanks in advance.
Best of Regards,
Ed