MEL Trax Editor - Clip Creation


#1

Hello everyone,

I’m John Draisey from Los Angeles, and I’ve been stumped trying to MEL script the creation of a trax editor clip with a custom name (i.e. the name of the scene file). The ultimate goal is to export the newly created clip to a Maya animation file.

Here’s what I’ve made so far:

// Get current file name
$sceneonly = `file -q -sn -shn`;

// Strip .ma extension from file name
basename ( $sceneonly, ".ma");

// Select root controls for animation
select -r Controls_SelectSet;

// Get beginning of time slider
float $minTime = `playbackOptions -q -minTime`;

// Get end of time slider
float $maxTime = `playbackOptions -q -maxTime`;

// Create clip animation
CreateClip; doReload clipEditorPanel1ClipEditor;
performCreateClip 0;
clipSchedule -name "sceneonly" -sc 1 -allAbsolute -startTime $minTime -endTime $maxTime;

refreshAE;

If anyone knows how to fix the script, I would really appreciate the help! I’m trying to create 70+ trax clips per character, and there’s a lot of characters.

Thanks,
John