Hi Strang,
Unfortunately I’m completely new to XSI, indeed to any modern ray-tracer. The learning curve is perpendicular. I’m currently trialling it alongside Maya, but am liking XSI more.
I’ve already created my polygons, it’s a geodesic sphere (triangulated poly-mesh sphere primitive). I just wanted to be able to obtain the angles of the edges (of the polygons) with respect to each other, and also against the global XYZ axes. And also the lengths of each edge.
I can’t initially seem to find any dedicated measuring tools. Sadly I’m unfamiliar with the terms you mentioned. I understand API is regarding scripting but am currently unsure as to how to use it in this context, accessing the Help (F1) and searching specific terms proved unfruitful.
Any titbits would be of great help, thank you!