Mayas idea of parametric bevelled intersection boolean modelling is get the user to retopo every time each join


#1

maya still waiting, how much longer?

mayas idea of parametric bevelled intersection boolean modelling is lets get the user to retopo every time
“every single boolen cut move” ask yourself why after 22 years it cannot do a basic cad fillet intersection with history.

at least houdini is trying to, blender is trying to, 3dsmax is trying to…rest of cad programs v1

attempts by maya stuck in v1 nurbs cant auto extend a trim so useless world … or pay for plugin hardmesh iffiness may do it or may not do it world.

just repeating same whinge till they bother.