Maya V-Ray Shading, Lighting, Baking questions


#1

What kind of lighting in Maya or V-Ray I need to achive results like this (all textures on pictures is completely baked):

I mean, less shadows, dark spots inside and outside. Is it may special HDRI map? What do you guys think?

And another question how I can control shadow transperancy in Maya V-Ray HDRI map, take a look: