so this has happened to me twice now, I will be binding multiple meshes, then all of a sudden all of the skeletons unbind. This keeps happening to me and its extremly frustrating, does anyone have any idea why this might be happening?
the mesh is composed of several separate pieces, I will bind one peice to one skeleton, another to another, then check the original, its still bound. thenI dont know what happened, i remeber messing around with parenting, all of a sudden all the peices are unbound (even tho they are in no way connected) then i open the file without saving but the pieces is STILL unbound. hours of work is gone. I really need to finish this, please help