Maya to OpenGL Exporter


#1

I want to start exportig my Maya models and Animations into OpenGL. Is there a program that i can use to do this?

I am using Maya 7 if that helps.


#2

Really Short Answer: No

Not as Short of an Answer: No, OpenGL does not have a native file format.

What you can do is export the models in the Wavefront file format (obj) and write a program that reads in the data from the obj file and displays it using OpenGL. This is possible and has been done many times.


#3

If you wanted to gain complete control over what you’re exporting you can always use the API and write your own exporter (…or at least modify someone elses to get what you want!?!)
I’ll post some info up if this is something you were after?


#4

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