I’m having trouble importing a pftrack file (pftrack Camera export to Maya) into Maya. When i select the imported camera (from pftrack) and look through it I can see the image plane as well the locators.
The problem is when i create a geometry, it doesn’t stick with the scene . It moves with the plane. I heard it is suppose to stick to the image plane, giving the impression that it belongs to that scene.
I don’t know what i’m doing wrong.,
I will appreciate any help. Thanks in advance.