Maya import and export


#1

Iam planning to model a few characters in mod so that i can use them in my rigging reel as Iam not getting the desired model. I want to know how good is modo in importing and exporting models in and out of Maya. Does it imports both and NURBS and Poly’s in and out from Maya?
How good is modo in organic character modelling since I have only seen modo used for inorganic models in all the tuts i have seen so far. I haven’t seen anyone model a kickass organic model so far from modo. Is worth the effort and the time to learn modelling or should i stick to maya inbuilt modelling system?
The main idea is here is to get good models as fast as possible so that I can concentrate on rigging that i want to get in. But i was just thinking maybe modo modelling is faster than what it is in maya as maya’s tools r a little outdated and need plugins to work faster.
So pls understand my needs and guide me accordingly. :slight_smile:


#2

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