No matter how I tried, I could not get a good result of dinamics with XGEN or IGS , Is this way to get nice clean result of Xgen dinamics or not? And what moslty was used for long hair simulation

No matter how I tried, I could not get a good result of dinamics with XGEN or IGS , Is this way to get nice clean result of Xgen dinamics or not? And what moslty was used for long hair simulation

Just from the still, I’d say you need more guides and more cv’s per guide/hair. After that, it’s dependent on the dynamic settings for the hair system and things like rest shapes, start curve attract, collisions and all of the myriad of settings that need to be tweaked (including nHair scale setting, which can make a huge difference between the hair moving like it’s underwater or super heavy and inert)
Cheers