Hello.
I have a task to create a package design which is to be realistic and with a label on.
I’ve created high-dimensional label images in illustrator (containing logo&text) and made an attempt to “pull” them on the 3d carton model in Maya as a texture, using texture mapping.
However, even after changing quality and other render settings the label (especially letters) looked dull and a bit vague on the render image.
I tried to change the dimensions of original label images (saved in png), but that didn’t do any help.
I’m wondering if there are any ways of making such textures look better after rendering.
I would be grateful for your advices.
Best regards,
Don