hi all–fairly new to maya and animation in general–so, basic question:
when animating an object, say a camera, I get multiple (x,y,z) curves to edit in the graph editor. This is great, but lets say I want to control the easing on the camera translation globally–in other words I don’t want to start messing w/ just the x translation curve, because then it won’t match up well with the others…
is there a way to get the translation moving along just how you like, then adjust the speed/easing in all axes on a global level?
thanks very much! LML