Hi, im trying to make a scene where a shark swims through water. Aaoceanshader isnt effected by the shark? I cant even get aaoceanshader to to work with maya renderman atm, ill have another go, if it´s worth the effort. :/.
Problem is… Renderman and water.
So, should i use Maya bifrost, maby even Boss, as a deformer and add glass material from renderman? What shader should i use?
I want it to look like this video, any tips?
