Maya Batch Bake results in Black Textures


#1

Hi Guys

This is really my first post in the forums, but have been a member for a while.

I have tried to find information on my problem, but none of the solutions I have read about seemed to have helped me.

I have a scene, with a few objects in them. All have UV’s, all have normals pointing in the correct direction. When I do a batch bake on them, I get all black textures. I tried reversing the normals, same results. (maya 2012)

My test render to check my lights are how I want them is fine, everything looks great.

Anyone have any solutions? Would appreciate any info on it.

Thanks!
Emms.


#2

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