been here before but hell its 2022 isnt it
maya extrude nurb circle along a poly edge converted to ep1 nurb curve crossection uneven fail with history
ok at start as 90 degree surface, but when you rotate that poly surface all the crosssections unifomity fails
every instance fails, means thousands of FAILED panels you have to manually fix C/O of mayas bad design
want a usable solution use 3dsmax, houdini, cinema 4d anything but maya.
will rebuilding the poly edge to curve help a little BUT not at the corners, still very bad crossections