Trying to use Maya 2018 to apply colors and alpha to verts for use in Unity3D but viewing these in Maya is close to impossible making it impossible to use. The viewport renderers that I have tried - 2.0, Legacy High Res, and Legacy regular - dont seem to work. I’ve tried every color channel available in the Custom Poly Display Tools but still its not working.
Anyone have any suggestions on tools or plugins to view the results of the of either prelighting or color application to vertices?
Thanks.
John