Maya 2016 - V-Ray Displacement map problem


#1

Hi ,

How can I use displacement map in Maya 2016 using V-Ray ?

I tried to drop a displacement node above the shader but gives me another menu which is different from the previous versions of maya .


#2

select the object and assign a vray displacement attribute…
create --> vray --> displacement
and on the dispnode create the needed extra atributes like subD

is the displacement baked…?
or just a texture…?
if its baked you could use the .vrmesh exporter from mudbox…
in this case you wont need a dispmap…


#3

it is done , thanks man :slight_smile: