MAX 101 - Video Series


#41

Hehe, seems like there’s nothing wrong with the file anyway.

I don’t know how it happened, but for some strange reason my video file was only 139kB large, so that couldn’t be right :wink: . I’ve just downloaded it again and it works fine. Yipie!

The only sad thing is that I can’t use a single one of those .max files :’( isn’t there some sort of convertor i could download?


#42

hehe…yah, sounds like your download just got cut off. Happy to hear it’s now working. As for the files…next weekend I might be revisiting some of these and see if FBX file format will work for distribution with older versions of Max. If so, I’ll let you know or just keep an eye on EGo Lounge for updates. (where the videos are hosted)


#43

Hey, i’ve got a rather silly question here
I’ve been busy learning Max for the past few weeks (kinda started reading 2 books too because i’ve only got 100 more mb of download capacity before i switch to smallband :’( )

And now i’m wondering:

When i look at the forum, most (like 100%) of the 3d art created uses more then 1 program. For example ‘ZBrush’. I looked ZBrush up in google etc. and found out it’s some 2.5d program which can be used in conjunction with for example 3ds max. Well, what is the use? Should i first spend many more months/years mastering Max before I look into that or has it got immediate benifits? For example: If people use this program to texture their objects then would it be a waste of time to learn how to do it in Max?

Maybe a bad example but that’s kinda what I would like to know. Should i be way more advanced in Max before i trouble myself learning another piece of software or could learning it like save time in the long run?

(Ooh and btw, is it a good thing to always make your objects out of one piece (using attach or collapse or whatever) or is that troublesome for texturing/animating?)

I’m kinda cautious about all of this because i’m scared of messing everything up during the learning process :eek: Please forgive me! :smiley:


#44

quite a few questions that could easily fill several pages because it “depends.” :slight_smile: Since you’re just starting, don’t worry about all the other packages out there and just try to get comfortable with one. Once you fully understand modeling, animation, texturing, etc. then start looking at how other packages may help you create your artistic vision quicker or more efficiently. For example, ZBrush is often used as a “detailing pass” on geometry. you model a basic object in Max, bring it into ZBrush for hires sculpting, then export special maps that preserve this detail when bringing the model back into Max. Since you’re not at this stage yet, don’t worry about it. :slight_smile: too many people think they need to learn all of these different packages/techniques right away without any reason other than someone else used it to create some cool image/animation. Focus on Max until you’re comfortable with the basics and you can successfully take an idea and put it in pixels. Then start expanding your arsenal to include other packages that may make your life a little less painful or a little more creative.

And don’t worry about “messing up”, messing up is the learning process. :wink:


#45

Hi,

I cannot log in to your new website. I forgot my old password and started the automated process of getting it changed. I have a snag in that I my mail server has blocked the second email with the temp password and I therefore am unable to proceed any further with the process.

I emailed you via this site as there seems to be no way to contact you on the Ego Lounge site unless I am logged in.

I hope you get this and I apologize for interrrupting this thread with this problem…but I did not know of any other way to reach you.

Thanks


#46

Login troubles resolved and actually a few new tutorials posted. Enjoy!


#47

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