Hello! So i have a character with a skirt and i would like to make the leg collision with the skirt. So i made a basic matrix collision system but it doesn’t work correctly. This is how it is currently working:
I put a plane in front of the leg because i thought maybe it would be a problem that the mesh with which the joint is colliding is the whole body if i only want one leg. When i replaced the body mesh with only a plane the system worked a bit better but it’s still doing that weird thing.
If anyone has any suggestion it would be greatly appreciated.
You can check out the file here: https://drive.google.com/file/d/1568jByQz7AUxZH7qI7S1l6ARItNlcHdi/view?usp=sharing
Thanks a lot.