I have a scene with ~160 different materials that I’m converting from Render Engine A to Render Engine B (the engines themselves don’t matter much, so I’m not mentioning either to keep things clean on here).
The materials themselves are mostly quite simple - color & specular, a few with texture files. However, it’s the process of creating a new material, copying the basic values over, selecting all the material tags, and drag/dropping the new material into those slots that’s time consuming.
There’s no auto-material-conversion tools available for engine B, so that’s not effective.
In general, I’m just looking for some basic C4D tips/tricks to help speed up the process. Currently I’ve found the “Select Texture Tags/Objects” Command to be very helpful, and didn’t know if there were any other hidden gems to be found.