I am looking for a Master’s program that will develop my CG skills and also qualify me to teach CG at the college level. I’m specifically interested in 3D modeling and texturing, but I assume most good master’s program will require general art classes as well as a bit of animation, cinematography/game design, etc., which I am fine with.
Does anyone have recommendations for any schools/programs along these lines? My ideal goal is to work in the industry while also teaching. I have my BS in Media Arts & Animation from The Art Institute of Portland (yes, I know…the Art Institutes, wince), and have done CG professionally on and off for the last few years. I realize that a lot of commercial and technical art schools may not require a Master’s of their teachers like universities, but I think it would definitely make me more hire-able.
I definitely prefer a school in a large-ish city. I’m partial to the west coast because I liked the time I spent there, but I’m open to other regions. I did look over the school list sticky thread, but there are few masters programs listed in general, and most of the CG school reviews I’ve seen have concerned the Bachelor’s program. Thanks for whatever suggestions, tips, etc. you all can give.
