Hello everybody,
I have a question:
Which would be the advantage of Marmoset Toolbag, when I already work in several 3D softwares, mainly Maya, Zbrush, Vray and Substance?
Is it just doubling them and unnecessarily blowing up the workflow, is it redundant?
Or is it somehow compatible with a Maya-Substance-Vray workflow and speeding up to solve things?
There are sometimes tutorials, where in an inbetween chapter Marmoset Toolbag is used.
That’s annoying for me – not to be able to follow such tutorials in every detail.
But I never can make out from watching these tutorials, if just the tutor has chosen that software incidentally or if he really “needed” it in a creative way.
I personally need a high realism, but of course also a fast workflow.
And because there are so many softwares and plugins, which I still need to learn, it’s important for me to be selective, where I spent my time.
Many thanks in advance for your advice and experience!