Mari texture artifacts



When I draw masks in Mari I keep getting these artifacts (Image attached of before and after). I used to only happen in the 3D view but it has lately been happening in the UV view as well. I hope someone is familiar with this problem and I can send more screenshots as well.

Thank you in advance!



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Haven’t used Mari in a minute, but it seems like possibly your paint buffer size is fairly small, or what you are trying to paint on is in a very small section of the paint buffer, so you are getting big pixel artifacts. If you zoom into the area, or increase the resolution of your paint buffer, that should help.