Alright so I tried making a rock in mudbox the other day, and found it to be very frustrating. I guess I have come to the conclusion that Mudbox is designed to only model organic models such as faces, bodies, trees and plants, maybe cars, and other models that have a low poly already made in another program.
On that note, I looked for hours looking for rock modeling tutorials for max, but had little, to no luck. Can anyone point me in the direction of a nice tutorial for making rocks in either max / mudbox.
Also, If its better to make realistic rocks in ZB or something other program, can you please refer me to it?
Thanks