Making backfaces visible


#1

I’m new to modo, just finishing the evaluation and will most likely purchase a license. Still have a few questions. Such as, is there a way to make polygon backfaces visible? I’ve combed the preferences, the documentation, the menus… no luck. I would hope there’s a toggle switch somewhere to let me choose visible or otherwise as I need.


#2

Best way is to turn on double sided in your shader.


#3

Thanks. Takes a while to find where everything is located.


#4

In your material, actually. But yeah, that’s the best way.


#5

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