Make UV Window display U V numeric value?


#1

Didn’t older maya just show you the U,V position for verts selected somewhere? Like if you had a single UV vert selected in texture view it would show you a u 0.4 v .98 format?

I can’t find it in 2017.

I mean I can always polyEditUV -query; but I thought there was a way to just see that in the stats somehow.


#2

there is a uv distance tool…
you could create a shell with an UV on 0.0 and measure the distances to the second UV…
image --> measure pixel distance

a bit hacky…