I’ve just recently been looking into what MB6 Pro can do with Lightwave. From what I’ve been able to gather so far it appears that there is no method/capability for animating a low res/poly count character in MB and once exported and loaded into Lightwave, having that low res cage animation drive the subd version of that character.
Could someone please verify if this is correct or not? I’d appreciate any other info on whether it is possible with any other ap such as Maya etc.
