Hi lightwavers, here my problem;
Lightwave render is slow with simple render, like for exemple a few half circle with basic shading and AA at classic low. Before with multithreading set to 1 it was almost instantaneous, now it take like 6sec per frames. not such a big deal but when you are doing production with over 1000fr animations and you just need a fast matte, it become more painful.
the rendering window show a message “rendering opaque polygons” and rendering transparent polygons" even if theire is no transparent surface…
any idea?
thanks
t