Hi,
I work for an Oil&Gas company (not in the 3D field
) and I did this simple model of a lube oil filtering package used on gas turbines.
As you can see below 2 filters connected with a 3 way valve in the middle that allows to divert the flow through one of the filters,the other one being in stand-by.


My idea is to play on filters material transparency,and simulate the oil flowing through while swapping from filter A to B.
I’m using 3ds Max 2010,I’m ok with animation but not with fluids,so I would like to know which approach do you think would be the best to illustrate and animate the diverted flow?
(Inside Max only,I can’t afford a plug-in like RealFlow)
Thanks in advance for the help
