If you texture a sphere you know how it can pinch the poles and show seams. There are tools for Photoshop to remap with a polar transform so that a spherical projection won’t show these.
Paul Bourke has described the algorithm in 2001. Here’s a Lua script version:
http://www.thebest3d.com/dogwaffle/lua/polar
This should work in any of the Project Dogwaffle versions supporting plugins (PD Artist, PD Pro, PD 2 and PD 1.2 freeware version), as well as the GIMP and ArtWeaver, since this script does not make use of any Dogwaffle-only or Artweaver-only GUI features, it is in fact gui-less.
I hope it is useful. It was created in about 2 hours late last night - and I don’t have uch scripting experience day to day with Lua, just the occasional dabble. So it was very interesting for me to see the well written code from Paul turn into a great Lua experiment.
If you use the GIMP, ArtWeaver or any Dogwaffle, I’d love to hear feedback. If you use other imaging tools that can run this script you absolutely must share your information and experience for the benefit of all starving artits 