
My controllers (yellow shapes and arrows in the picture) are in a “Controllers” group in the Outliner, separate from the “Geometry” group, as is considered best practice. However, some of the controllers must move with the geometry. For example, the wheel swivel and rotate controllers must follow the wheel as the landing gear collapses. I tried to use a parent constraint, but it seems to cause problems, because the wheel is already constrained to the controller. This creates loopy logic where the geometry is constrained to the controller, and the group the controller is in is constrained to geometry. It causes weird behavior. How can I constrain the controllers to the geometry when the geometry is constrained to the controllers?? Thanks for your help.

