Hi,
I’m a rigger with almost no experience of modelling characters but I wanted to release a free rig online but I couldn’t find any nice cartoony models to work with so I had to create my own.
I followed Brian Tindall’s template for facial modelling and for the body I tried to keep the mesh density low and the polygons square so that they would subdivide nicely.
All feedback welcome!
Thanks,
-Harry
[SKETCHFAB]3fa868e6f513471fbc4f2ffc394f8cc4[/SKETCHFAB]
PS: ignore the hair mesh, that’s temporary.
