looking for 2d/3d artists as well as programmers c++, tcl/tk


#1

hi my name is david rodriguez. right now my team is in the early stages of the development process for a futuristic fps. we are using the Nebula 1 engine (we’re going to switch to Nebula 2 once it’s released) found at www.radonlabs.de

this game is highly based around it’s story. it’s going to be a series that’ll be around 4 games long.


right now we have:
3 writers
3 2d/3d artists
1 programmer

we are looking for more members to be in the specific categories of:
c++ and/or tcl/tk programmers
2d concept and/or 3d artists

what we’re asking of these positions is to:

2d artist - be ready and able to draw at least 1 concept art piece a week. we’ll discuss the drawn piece and either send it back to the drawing board or decide to spruce it up for a final

3d artist - you must be able to apply texture to your 3d creation. at least 1 object a month with applied texture.

programmers - at first you will be asked to learn as much about the Nebula engine until you all have a basic understanding of the engine (we’ll help you out along the way). soon after you will each be assigned a section of the game to write. of course some will vary in size and task, but if you need help we’ll do our best to assist.

we are looking for members to have at least a year of experience in whatever they do. all members must be able to put in the time and effort to work at least for 3-10 hours a week. all members must keep in touch with the group and tell us what they are currently working on and plan to work on next.


the development of this game will most likely take a year plus (extreme estimate) so please try to make sure you have that much time if not more in which you can dedicate to this game.

our game design doc can be found here this document has more info on the type of game this is and a brief background story on the game.

sorry this is a non-paid project. we also currently do not have a website up.

if you are interested in helping us out please email me davidprodriguez@att.net. in your email please include some of your work that you have done.
dont worry this is definitely not one of those projects that’ll just fold up within a week. this team has been working together since late may and ive been working on this series of stories for over 4 years now.

ways of contacting me:
my email is davidprodriguez@att.net
aim - wavydavy2006
msn im - packomleader@hotmail.com
yahoo im - theshadowfan2002@yahoo.com


#2

well ive updated the synopsis to the game, it’s a heck of a lot better! it’s found in the game design doc URL http://www.stuffwelike.com/viw/viw1-designdoc.doc under 4-1 (pg 7).


#3

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