Hi,
Normally, you lock the PSR values for general usage. However, when I’m skinning/weighting a mesh, I do it on a point level for precision. Inadvertently, there are times I accidentally move a point on a mesh and before I know it, it is a mess.
So, I was wondering if there is a way to lock mesh on a point level?
I tried searching and it gave me this website: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/GUID-329348B4-EDF4-4F61-B201-3E7EDDFF587C-htm.html
Correct me if I’m wrong but the above article does not really lock the vertices but only constraints it in a specific axis.
Thank you for your time.