Hey guys, its been a while since I have rigged anything and I’m having some major troubles getting back into the groove of things. Essentially the problem is that I have changed my LRA to go X in the aim, Y in the up and Z in the parallel. Thats all good and great, done.
Now the idea is while the translates have moved the rotation hasn’t in the view port. The view port is convinced that I havent moved them at all. Even in the chance that I go component mode and the ? when I jump back to the view port to see the changes it refuses to budge, instead still aiming in the world direction.
Heres a video so you can see what I mean better. Hope its something dopey on my end that I missed out on. Thanks.
LRA Problemo:
http://screencast.com/t/zgs83t1b