Hi,
I am modeling objects in Maya 6.0 and export them as object files. Then I load them in a Java3D environment with an ObjectLoader and the texutres with a TexturLoader. This works fine, if I have an object with just one texture, but if I have more then one, I dont know how to handle this.
I started half a year ago with cg, so I am quite a newbie, and would be very glad for help, thx 
Lucie