First off I’d just like to say hello to everyone since I’m fairly new to this discussion board.
I’m trying to write my own game, one that’s like the mechassault game for Xbox. You know, 3rd person shooter w/ mechs and the over the shoulder view perspective.
So far I’ve written my own .obj loader so that I can load stationary objects into my game. Now I’m interested in starting to load animations into my game, however, the problem with this is that I’ve never done this before and I don’t know anyone who’s done this before… So I turn to the gurus of the board.
I created my animations in Maya, and I would like to know if anyone has written their own animation loader for any of the formats that you can export with Maya?
Can I export animations in .obj format? If so, pros and cons?
Which format do you recommend that I use?
Does anyone have some sample code I could look at?
This game is just for my own interest, I’m not trying to make any money off it.
I’d appreciate any help at all.
Cbmeredith
