So I went to school for maya but am trying to learn 3ds max on my own but I’m rubbish at learning programs. I’m trying to make a little character that’s been on my mind i got as far as a okey-ish model but now am really not sure what I’m doing while trying to UV it.
Anyone know of a tut for UVing a simple character in 3ds max? Or can someone just put me on the right track?
So far I made a start by using point to point seams and hitting pelt but I cut my model into easyer to handle pieces when i was doing it… I can put it back together after i uv it… can’t i?
all help appreciated, file I’m working on is below if anyones curious.