hey,
im trying to spruce up an animation i did about a year and a half ago. i completed the basic animation back then (ive just edited a few tiny bits though as im still learning animation and what i did back then isnt quite up to the standard of now) but due to me only having a crappy 733mhz pentium 3 back when i made it i never rendered it properly. now i have my core 2 duo PC ive decided to go back to it and render it at least decently.
thing is, im crap at lighting, i dont know what each light is for and how to use them. the animation is a nighttime scene so i need a light to act as the moon, but the moon is the only lightsource im using. what light(s) should i use, where should i place them in comparison to the scene and what settings should i use for it. i want the render time to be pretty short though (its a 4100 frame animation) so i dont want too much out of it. at the moment i have 4 distant lights, 1 in each corner and all at 50% so that it lights it enough to test the scene, but i want to change it to one single light. im guessing that global illumination will have to be on so that the light can reach most of the places in the scene and thats going to push up the render time, but its the selection and settings of the light i mainly need help with.
