Lighting & Look Dev artists - TRIXTER


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TRIXTER is currently looking for anexperienced Mid/SeniorLighting & Look Dev artist.
Location: Munich or Berlin
Type of Contract: Freelance. The duration will depend on the project*

Responsibilities

  • Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
  • Look Development of CG characters, props, sets and VFX elements
  • Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in NukeDevelop visual solutions for specific effects
  • Realizing the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
  • Consistently delivering shots that are creatively and technically excellent**

Requirements

  • Strong Artistic background
  • Minimum of 3 years feature film or equivalent high-res (2K) experience
  • Expert knowledge in Katana, Maya and Arnold
  • Proven in-depth experience in lighting, shading and rendering within a physically based renderer
  • Basic Nuke knowledge
  • Solid Linux / Terminal knowledge
  • Great communication and problem solving skills
  • Ability to work well within a team

We are very much looking forward to receiving your application!
Please*send us your CV, the earliest commencement date and salary expectation to laila.sleiman@trixter.de and/or jobs@trixter.de