I want a tutorial which contains basic lighting tutorial. As example i have made a one story house and a car in front of that house. I have rendered the environment with tree. Now i want to give realistic sunlight. How can i do that?
Lighting help: need basic lighting tutorial
fastest way would be to drop in a skylight, turn on Light Tracer under Advanced Lighting, and then put in a Directional light as the sun. Well, I think Max 9 has some nifty new sunlight stuff, but if you’re max 8 or lower, this should be fine. Tweak the multipliers of both, though. Its a decent starting point.
This page is not for max in special, but it covers lighting in general. It’s definately worth a look:
–> http://www.itchy-animation.co.uk/tutorials/light01.htm
other links found by searching the web:
–> http://www.bluesfear.com/tutorials/3Dlighting.php
–> http://www.tutorialized.com/tutorials/3DS-MAX/Lighting/1
I also recommend reading the book “Digital Lighting and Rendering” by Jeremy Birn which covers the main lighting techniques, shadows and textures. A good point is that it’s not application specific and therefore all techniques can be used on every 3d package. Have a look for the 2nd, overworked edition.
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