I haven’t used blender myself, but I like to be on top of what’s available… give this one a shot if you want some good results, it’s also free and has some really good features.
http://www.yafray.org/
Maya’s default renderer can be tamed with the proper settings, it’s actually not too bad, but I personally prefer Mental Ray because of the speed and the obvious difference in options and quality.
You could also try this one… http://www.3dvirtualight.com/mlt/. It’s a free plugin for Maya that works similar to Maxwell, from the looks of it. It’s very slow at the moment, but it’s still under development, by 1 guy, so we can’t expect too much yet. I haven’t tried it yet, but it’s on my list of things to do.
Another option is Pov-Ray, which is another free program, kinda tricky to use because it requires some programming knowledge, but you can use Moray to get an interface for it. This is actually how I started 3D, no interface, just text editing and a render button, lol. It’s a long ways since High School, but Maya is definitely my choice for everything now.
I did a quick test render of my scene with Maxwell and noticed some differences in the scene, mainly with the dropoff on my lights, so I think I’ll switch them from Cubic to Quadratic and adjust them from there. I’ll make a version 5 as my final one, especially now that I’ve noticed a few things with real candles [had some on today] and my fake ones, hehe. I’ll include a breakdown on my next version as well.
EDIT* Anyone interested in the new for lighting/rendering, head over to http://fryrender.com/index.html It’s a new renderer that claims to be physically accurate, like Maxwell, gallery looks real nice 